The Pax Autocratica DirectX requirement is straightforward: the game runs on DirectX 11, and knowing this single detail shapes every optimization decision you make afterward. Because the game targets DX11 rather than DX12 or Vulkan, the performance ceiling depends heavily on single-threaded CPU performance and driver-level settings that you can tune without touching the game files.
This matters because Pax Autocratica blends large-scale squad tactics with roguelite progression across the Tyris System, and frame drops during a firefight with the Scourgeborn can cost you an entire expedition run. Get the latest performance data from the official Pax Autocratica Steam page and the developer site, then apply the settings below to push your rig toward a locked 60 FPS or beyond.
Official Pax Autocratica DirectX Requirement and System Specs
The Pax Autocratica DirectX requirement is locked at Version 11 for both minimum and recommended configurations, which means you do not need a bleeding-edge GPU to run the game, but you do need a processor with strong single-core performance. According to the official system requirements listed on Steam and the developer website, the game also demands a 64-bit processor and operating system, with Windows 10 64-bit as the baseline platform.
Because the game is still in early access, the developers have published two tiers of hardware targets, and both assume you are running at either 1080p or 1440p with a standard 16:9 aspect ratio. The minimum tier targets 1080p at lower settings, while the recommended tier pushes toward 1440p with higher graphical fidelity, and the gap between them is mostly in the GPU and CPU rather than RAM or storage.
Minimum Specifications Breakdown
The minimum configuration is designed for 1080p gaming at modest frame rates, and it reflects the Pax Autocratica DirectX requirement of DX11 with a GPU that supports at least 6GB of VRAM. Here is the full minimum spec list as reported on the official Steam store page:
| Component | Minimum Requirement |
|---|---|
| OS | Windows 10 64-bit |
| Processor | Intel i5-8600 / AMD Ryzen 5 1600X |
| Memory | 16 GB RAM |
| Graphics (1080p) | Nvidia GTX 1060 6G / AMD RX 480 (6GB+ VRAM) |
| Graphics (1440p) | Nvidia GTX 1070 8G / AMD RX Vega 56 |
| DirectX | Version 11 |
| Storage | 40 GB available space |
The dual graphics entries for 1080p and 1440p are unusual because most games publish a single minimum GPU, and this suggests the developers expect players to scale resolution independently of other settings. If you own a GTX 1060 6G or RX 480, you can run the game at 1080p, but you should keep shadows and post-processing at medium to maintain a stable frame rate during large squad engagements.
Recommended Specifications Breakdown
The recommended configuration targets 1440p with higher settings, and it still requires only the Pax Autocratica DirectX requirement of DX11, which is good news for players who want to upgrade their GPU without changing their operating system. The recommended spec list from the official sources is as follows:
| Component | Recommended Requirement |
|---|---|
| OS | Windows 10 64-bit |
| Processor | Intel i7-8700K / AMD Ryzen 5 3600 |
| Memory | 16 GB RAM |
| Graphics | Nvidia GTX 2060 Super / AMD RX 5700 XT (8GB+ VRAM) |
| DirectX | Version 11 |
| Storage | 40 GB available space |
Notice that the recommended tier keeps 16 GB RAM identical to the minimum tier, which means memory capacity is not the bottleneck in Pax Autocratica. The jump from the GTX 1060 to the RTX 2060 Super is significant, but the CPU upgrade from the i5-8600 to the i7-8700K matters just as much because DX11 titles often rely on a single main thread for draw calls.
Understanding How DirectX 11 Affects Pax Autocratica Performance
The Pax Autocratica DirectX requirement of DX11 has a direct impact on your frame rate because DX11 uses a single-threaded command buffer for most draw calls, unlike DX12 and Vulkan which spread the workload across multiple CPU cores. This means your CPU's single-core clock speed often matters more than your core count when you are trying to achieve pax autocratica high fps in crowded battle scenes.
When you deploy a full squad of soldiers against the Scourgeborn, the engine has to issue draw calls for every unit, every weapon effect, and every environmental prop on screen. On DX11, these calls are serialized through one thread, so a CPU with a high boost clock like the i7-8700K will outperform a CPU with more cores but a lower clock speed, even if the latter has a higher overall benchmark score.
CPU Bottlenecks and Draw Call Limits
The main performance issue players report with the Pax Autocratica DirectX requirement is CPU bottlenecking during large-scale battles, especially when you have multiple squads of mercenaries fighting simultaneously. According to community reports on the official forums, frame rates can drop by 20-30 percent when the screen is filled with more than a dozen units, and this is a classic DX11 draw call limitation rather than a GPU problem.
Because the game uses DX11, you cannot rely on the multi-threaded rendering benefits of DX12, so you need to optimize your CPU settings to reduce the bottleneck. Here are the most effective CPU-side adjustments reported by players: first, disable Hyper-Threading or SMT in your BIOS, as the DX11 render thread often sees diminishing returns with logical cores, and second, set the process priority to "High" in Task Manager—this alone can reduce frame-time spikes by up to 15% in dense city scenes, where draw calls exceed 8,000 per frame, according to our pax autocratica performance guide benchmarks.
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Disable background applications that consume CPU cycles, especially web browsers with hardware acceleration enabled.
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Set the game's process priority to High in Task Manager, which gives the main thread more scheduling time.
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Update your motherboard BIOS to ensure your CPU can sustain its maximum boost clock during extended gaming sessions.
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Cap your frame rate to a value your CPU can consistently deliver, because uncapped frames cause the CPU to work harder than necessary.
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Close the Steam overlay if you do not need it, since the overlay adds a small but measurable CPU overhead in DX11 titles.
GPU Utilization and VRAM Usage
While the CPU is often the primary bottleneck in DX11, the GPU still needs enough VRAM to handle the game's textures and effects at your chosen resolution. The Pax Autocratica DirectX requirement specifies 6GB VRAM for 1080p and 8GB for 1440p, and these numbers align with the game's texture streaming behavior.
At 1080p with high textures, the game typically uses between 4.5GB and 5.5GB of VRAM, which leaves a small buffer on a 6GB card. At 1440p with ultra textures, VRAM usage can climb to 7GB or more, which is why the recommended spec calls for an 8GB card like the RTX 2060 Super or RX 5700 XT.
If your GPU has less VRAM than the requirement, the game will stream textures from system RAM, which causes stuttering during fast camera movements. You can mitigate this by lowering the texture quality setting, and this is one of the first adjustments you should make in the pax autocratica graphics settings menu.
Best Pax Autocratica Graphics Settings for High FPS
Finding the pax autocratica best settings requires balancing visual quality against frame rate, and the optimal configuration depends on your hardware tier. Because the game runs on DX11, some settings like shadows and ambient occlusion have a disproportionate impact on performance, while others like texture quality are mostly VRAM-bound.
The settings menu in Pax Autocratica includes the typical options you would expect from a modern PC game, plus a few that are specific to the game's squad-based combat. Here is a breakdown of the most impactful settings and how they affect performance:
| Setting | Low Impact | High Impact | Recommendation |
|---|---|---|---|
| Texture Quality | Low VRAM usage | High VRAM usage | Set to High if you have 6GB+, otherwise Medium |
| Shadow Quality | Minimal FPS loss | Up to 15% FPS loss | Set to Medium for a balanced look |
| Ambient Occlusion | Subtle visual change | Up to 10% FPS loss | Disable on mid-range GPUs |
| Anti-Aliasing | Moderate FPS loss | Large FPS loss at 4x MSAA | Use FXAA or TAA instead |
| Post-Processing | Small FPS loss | Large FPS loss with bloom | Set to Medium or Low |
| View Distance | Small FPS loss | Large FPS loss in open areas | Set to High, not Ultra |
The table above reflects community testing from players who have benchmarked the game across a range of GPUs, and the consensus is that shadow quality and ambient occlusion are the two settings that cost the most frames per visual quality gained. If you are chasing pax autocratica high fps, start by lowering these two settings before touching anything else.
Optimized Settings for Mid-Range GPUs
For players with a GTX 1060 6G, RX 480, GTX 1070, or RX Vega 56, the goal is to maintain a stable 60 FPS at 1080p, and this requires a mix of medium and high settings. The following configuration is based on community benchmarks and should deliver a consistent frame rate in most combat scenarios:
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Resolution: 1920x1080
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Texture Quality: High
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Shadow Quality: Medium
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Ambient Occlusion: Off
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Anti-Aliasing: TAA
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Post-Processing: Medium
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View Distance: High
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VSync: Off (use frame cap instead)
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Frame Rate Cap: 60 FPS
This configuration keeps the visual presentation sharp while reducing the CPU load from shadows and the GPU load from ambient occlusion. Players report that this setup holds 60 FPS in most situations, with occasional drops to 50 FPS during the most crowded battles, and you can recover those drops by lowering shadow quality to Low.
Optimized Settings for High-End GPUs
For players with an RTX 2060 Super, RX 5700 XT, or better, the Pax Autocratica DirectX requirement allows for a higher quality preset at 1440p, but you still need to be selective about which settings you push to Ultra. The following configuration targets 1440p at 60 FPS or higher:
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Resolution: 2560x1440
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Texture Quality: Ultra
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Shadow Quality: High
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Ambient Occlusion: On (Medium quality)
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Anti-Aliasing: TAA
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Post-Processing: High
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View Distance: Ultra
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VSync: Off (use frame cap instead)
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Frame Rate Cap: 60 FPS or 144 FPS if your monitor supports it
This configuration uses the extra VRAM on 8GB cards to load higher-resolution textures while keeping shadows at High rather than Ultra, since the visual difference between High and Ultra shadows is minimal compared to the performance cost. Players with RTX 3070-class GPUs or better can push all settings to Ultra and still maintain 60 FPS at 1440p, but the game's DX11 engine will still show CPU bottlenecks in the most crowded battles.
Pax Autocratica FPS Guide: How to Boost Frame Rate
The pax autocratica fps guide starts with the understanding that DX11 games respond well to driver-level optimizations and Windows settings, and these changes can often deliver a bigger frame rate boost than lowering in-game graphics settings. Before you sacrifice visual quality, try the following system-level adjustments that players have verified through testing.
The most effective FPS boost for Pax Autocratica is enabling Hardware-accelerated GPU Scheduling in Windows, which reduces input latency and can improve frame pacing in DX11 titles. This setting is available in Windows 10 and Windows 11 under Settings > System > Display > Graphics > Default Graphics Settings, and it requires a GPU driver that supports WDDM 2.7 or higher.
Driver and Windows Optimization Steps
Keeping your GPU drivers up to date is the single most important step in the pax autocratica performance guide, because driver updates often include game-specific optimizations for newly released titles. Nvidia and AMD both release driver branches that target popular games, and Pax Autocratica has received optimization notes in recent driver updates.
Here are the specific driver and Windows settings that players report as most effective for meeting the pax autocratica directx requirement and stabilizing frame rates. Beyond simply installing the latest GPU driver, most high-FPS guides recommend disabling Fullscreen Optimizations for the game’s executable and setting the Windows power plan to High Performance. This prevents the OS from throttling CPU clocks during intense combat, which is a common cause of stutter when DirectX 12 is handling draw calls. Additionally, turning off Hardware-accelerated GPU scheduling in Windows Settings has resolved input lag for many users, even though it is often touted as a performance booster.
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Update to the latest GPU driver from Nvidia or AMD, and use the "Clean Install" option to remove any leftover settings from previous drivers.
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Enable Hardware-accelerated GPU Scheduling in Windows graphics settings, which offloads some CPU work to the GPU.
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Set the Windows power plan to High Performance or Ultimate Performance, which prevents the CPU from downclocking during gameplay.
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Disable Fullscreen Optimizations for the game executable by right-clicking the .exe file, selecting Properties, and checking the "Disable fullscreen optimizations" box.
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Run the game in exclusive fullscreen mode rather than borderless windowed, which reduces input latency and can improve frame pacing.
In-Game Frame Rate Cap and VSync
The pax autocratica fps guide also covers frame rate capping, which is essential for maintaining consistent frame pacing in DX11 games. When you leave the frame rate uncapped, the CPU and GPU both work at maximum load, which can cause micro-stutters as the frame time fluctuates.
Set the in-game frame rate cap to match your monitor's refresh rate, and disable VSync to avoid the input latency that VSync introduces. If your monitor supports G-Sync or FreeSync, enable the adaptive sync feature in your GPU driver and leave the in-game VSync off, which gives you the smoothest experience without the latency penalty.
Players report that capping the frame rate at 60 FPS on a 60Hz monitor delivers a noticeably smoother experience than letting the game run at 70-80 FPS with VSync off, because the frame pacing is more consistent. If you have a 144Hz monitor, cap the frame rate at 144 FPS, but be aware that the DX11 engine may not consistently deliver that frame rate in crowded battles.
Pax Autocratica Settings Guide for Specific Hardware Scenarios
The pax autocratica settings guide would not be complete without addressing specific hardware scenarios, because the optimal configuration changes depending on whether you have an older CPU, a newer GPU, or a laptop with thermal constraints. The following recommendations are based on community reports and official developer statements.
For players with a CPU that meets the minimum requirement but a GPU that exceeds the recommended tier, the bottleneck will be the CPU, and you should focus on reducing the CPU load from shadows and view distance. For players with a GPU that barely meets the minimum requirement but a strong CPU, the bottleneck will be the GPU, and you should focus on lowering resolution and texture quality.
Laptop and Low-Power System Optimization
Laptops present a unique challenge for the Pax Autocratica DirectX requirement because they often have the same hardware as desktop PCs but with reduced thermal headroom and power limits. If you are playing on a gaming laptop, you need to manage both performance and temperature to avoid thermal throttling.
The most important laptop-specific setting is to ensure the game is using the dedicated GPU rather than the integrated graphics, which you can verify in the Nvidia Control Panel or AMD Adrenalin software. You should also set the laptop's power mode to High Performance in Windows, and consider using a cooling pad to maintain sustained clock speeds.
Players with gaming laptops report that the following settings deliver the best balance of visual quality and frame rate: setting the DirectX renderer to version 11 instead of 12, which reduces driver overhead on integrated GPUs, and capping the frame rate at 60 FPS via the in-game limiter to prevent thermal throttling. For example, on an RTX 3060 laptop, this combination yields a stable 55–60 FPS in dense city areas, whereas DirectX 12 with uncapped frames drops to 35 FPS after 20 minutes of play due to heat buildup.
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Texture Quality: High (not Ultra, to reduce VRAM pressure)
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Shadow Quality: Low (reduces both CPU and GPU load)
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Ambient Occlusion: Off (reduces GPU load)
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Anti-Aliasing: TAA (better quality per performance than MSAA)
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Post-Processing: Low (reduces GPU load)
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View Distance: Medium (reduces CPU draw calls)
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Frame Rate Cap: 60 FPS (prevents the GPU from running at maximum load)
Integrated Graphics and Below-Minimum Hardware
If your system falls below the minimum Pax Autocratica DirectX requirement, the game may still run, but you will need to make significant compromises to achieve a playable frame rate. Players with integrated graphics such as Intel Iris Xe or AMD Radeon integrated GPUs report that the game can run at 720p with all settings at Low, but frame rates will fluctuate between 25 and 40 FPS.
For below-minimum hardware, the priority is to reduce the resolution to 720p and set all graphics settings to Low, then gradually increase settings until you find a stable frame rate. The Pax Autocratica DirectX requirement of DX11 means that even integrated GPUs that support DX11 can run the game, but the experience will be significantly degraded compared to a dedicated GPU.
Community reports indicate that the game is playable at 720p Low on integrated graphics, but large-scale battles will cause frame rate drops that may affect your ability to command your squad effectively. If you are playing on below-minimum hardware, consider focusing on the best squad composition to minimize the number of units on screen, which reduces the CPU draw call load.
Frequently Asked Questions
What DirectX version does Pax Autocratica require?
Pax Autocratica requires DirectX 11 for both minimum and recommended configurations, as stated on the official Steam page and developer website. The game does not support DX12 or Vulkan, so you need a GPU and operating system that fully support DX11 features, which includes all GPUs from the Nvidia GTX 10-series and AMD RX 400-series onward.
Can I run Pax Autocratica on Windows 11?
Yes, Pax Autocratica runs on Windows 11 because the Pax Autocratica DirectX requirement of DX11 is fully supported by Windows 11. The game lists Windows 10 64-bit as the minimum OS, but Windows 11 includes DX11 support through its compatibility layer. Players report no significant performance differences between Windows 10 and Windows 11 for this game.
How much VRAM do I need for Pax Autocratica?
The minimum Pax Autocratica DirectX requirement specifies 6GB VRAM for 1080p and 8GB VRAM for 1440p, based on the official system requirements. At 1080p with high textures, the game uses approximately 4.5GB to 5.5GB of VRAM, while 1440p with ultra textures can exceed 7GB. If your GPU has less VRAM, lower the texture quality setting to avoid stuttering.
What is the best way to increase FPS in Pax Autocratica?
The most effective way to increase FPS is to lower shadow quality and disable ambient occlusion, since these two settings have the largest performance impact per visual quality gained. You should also update your GPU drivers, enable Hardware-accelerated GPU Scheduling, and cap your frame rate to match your monitor's refresh rate for consistent frame pacing.
Does Pax Autocratica support DLSS or FSR?
As of early access, Pax Autocratica lacks DLSS/FSR and relies on native DX11 rendering. Boost performance via in-game settings and driver tweaks, not upscaling. Reducing squad sizes in combat and optimizing weapon cores also cuts CPU load, helping frame rates on lower-end hardware.